Frequently Asked Questions

We get a lot of questions from our awesome fans (keep them coming!). Unfortunately it's hard to respond to all the messages, so we've taken those questions and come up with an easy list for reference.

A lot of different software goes into the making of an episode. All the animation is done using Autodesk's Maya. The sound tools vary greatly depending on who's doing foley and ADR (Adobe Audition is one such piece of software). Same goes for editing.

We're trying to keep a tight schedule, but the best way to find out is by following us on the various social networks or YouTube.

At any given time, there are 6-8 people working on episodes, everything from writing to sound to animation. That doesn't even include the voice actors appearing in upcoming episodes. Or the flamingo trainers.

We want to release quality episodes and that takes a couple of weeks. We're going as fast as we can.

We're sorry, but no.

Being that they are in-production rigs, they're not available for distribution.

We've discussed it and work has started to make that happen (espeically with some of the stuff in the later scripts).

In the mean time, koppeh over on Reddit made a mod for the flamingos. Sweet stuff.

Cool. We're going to add a section to this site and start featuring such content. We heart the stuff. Stay tuned!

Okay! We'll have a store up and running in a couple weeks. We're having test shirts made as we speak.

Okay! We've sent off a design to be made. With lasers and stuff.

No. Making the sets within Maya gives us more options for render optimizations.

The musical scores are composed and created by Yves Lenaerts.

We're sorry, but no.

Being that we use that music in-production, they're not available for re-license.